PRM educational museum game

Junior Dispatcher Challenge

Guide pretend practice trains through progressively harder, made-up situations about signals, switches, priority, timetables, conditions, spacing, and routing.

Important: This is an educational museum game, not real dispatcher training, operating instruction, or qualification.

Choose a challenge

No timer runs. The times are only a guide, and you may pause whenever you like.

How to play

  1. Read the situation and look at the simple track diagram.
  2. Use Show hint if you need a clue, choose one answer, then check your decision.
  3. A wrong answer is safe. Read why, try again, and keep going.

First time? Start with the 5-minute Quick Route.

Try one before you start

Meet a practice train

A practice train is a pretend train used only in this museum game. It does not represent a real train movement.

Example answer: The card says WAIT, so leave the practice train at the waiting point. That is one complete decision.

Private by design

No account, camera, GPS, personal data, leaderboard, or server tracking. Progress and an optional keepsake name stay only in this browser.

Browser-local progress and controls

You can safely retry any decision. Start over clears challenge progress and the optional keepsake name from this browser.